

A map can have up to three release stages. Releasing a map is essentially providing public access to it. Just save it in the same path where the map is saved(edited) Click on Generate Manifest, then click on Save Manifest. Run the tool, click on Browse and select that directory Export the map to the directory it's gonna be run from (e.g. This is used by the map autodownloader so it can check the downloaded map. This is an easy tool you can use in order to generate a manifest for the map (filelist.xml). Maps should either comply to the Gameflow guidelines or to reflect an apocryphal BT historical battle. But there are known (and liked!) exceptions to this. It is customary to have an text on top of the screen providing a background story and an graph/text section providing info of the allowed assets (ground, mech, ASF, VTOL). The file itself is to be of DDS format and to be placed alongside the XML where it is referred to by an arbitrary name. Once a map has been finished, and it's layout is fixed and known, the map-loading image is to be defined.Įither do it good(tm) or do it the same - i.e. TC (terrain control), TSA (Team Solaris arena - test of strength), SA (Solaris arena - all vs all)Īnd the multiplayer map folders are organized accordingly cry file does not have to be named the same as the map-folder, yet it is recommend to be done so. So it is obvious to the game server administrator, that a newer (or older) map is in question. TODO/ explain the fields in the XML file and where they are used and what for. The same version is to be used in the XML file in the map folder. The map archive is to be named by game type, own name and version tag: The map folder is to be named preferably with the map release version:

Sources of the map belong elsewhere - the place for the repository is to be determined yet. cry files with the map - they are of non interest to the general player population, hence the longer map download would only hurt the day to day usability of the map. It is strongly advised not to publish the source *. The actual release of an map is actually publishing the zipped archive, stripped of any source art, out of performance concern.
